The Blend command has been improved and enhanced to make it easier to use than ever before.
New affected blends control
In previous versions of CoCreate Modeling, you could choose between two blend commands: Create and Insert. You had to decide which command to use:
- Insert Blend was the best choice if you already had blends on the part. It always tried to redo all affected blends so the new blends were connected with the old blend via a vertex region.
- Create Blend was the best choice for a part without blends. It did not redo any existing blends at all.
We combined the functionality of these two commands and enhanced the affected blends control, so now you can easily control how blended edges that share a common vertex are affected. You don't have to decide which blend command to use; all blends are created from the Create Blend command.
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We used this model for the examples below. The vertical
edges are blended. The new blends will be created on the top
horizontal edges.
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If the existing blends are not selected, the corners are
sharply mitered.
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If the existing blends are selected, the corners are
rounded. In this example, the new blends have the same or
smaller radius than the existing blends.
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If the new blends have a larger radius than the existing
blends, the shape is different but the affected control works
the same.
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Improved behavior control
These options control the shape of blends where they intersect other faces. These options have been streamlined so they are easier to use.
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We used this model to generate the following examples. The
new blend will be created at the base of the circular boss, and
will intersect the existing blend.
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This is what the blend looks like from above.
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New option
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Old option |
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Intersect: The blend faces do not roll over
edges of connected faces. If such a solution cannot be
calculated, the Advanced method will be used.
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None |
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On Tan Faces: This example shows a blended edge
that intersects an existing blended edge. You must use the Roll
Over option to create the blend.
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Roll Over
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On Sharp Edge: This example shows the same
part, except one face is moved so it intersects with the
blend.
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Roll At Sharp |
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On Any Edge: Compare this example with the
On Sharp Edge example above. The shape of the blend on the left
edge rolls smoothly into the previously blended edge.
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Roll At Smooth
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