Blend enhancements

The Blend command has been improved and enhanced to make it easier to use than ever before.

New affected blends control 

In previous versions of CoCreate Modeling, you could choose between two blend commands: Create and Insert. You had to decide which command to use:

  • Insert Blend was the best choice if you already had blends on the part. It always tried to redo all affected blends so the new blends were connected with the old blend via a vertex region.
  • Create Blend was the best choice for a part without blends. It did not redo any existing blends at all.

We combined the functionality of these two commands and enhanced the affected blends control, so now you can easily control how blended edges that share a common vertex are affected. You don't have to decide which blend command to use; all blends are created from the Create Blend command.

 

We used this model for the examples below. The vertical edges are blended. The new blends will be created on the top horizontal edges.

If the existing blends are not selected, the corners are sharply mitered.

If the existing blends are selected, the corners are rounded. In this example, the new blends have the same or smaller radius than the existing blends.

If the new blends have a larger radius than the existing blends, the shape is different but the affected control works the same.

Improved behavior control

These options control the shape of blends where they intersect other faces. These options have been streamlined so they are easier to use.

 

We used this model to generate the following examples. The new blend will be created at the base of the circular boss, and will intersect the existing blend.

 

 

 

This is what the blend looks like from above.

 

 

New option

Old option

Intersect: The blend faces do not roll over edges of connected faces. If such a solution cannot be calculated, the Advanced method will be used.

 None

On Tan Faces: This example shows a blended edge that intersects an existing blended edge. You must use the Roll Over option to create the blend.

Roll Over

On Sharp Edge: This example shows the same part, except one face is moved so it intersects with the blend.

Roll At Sharp

On Any Edge: Compare this example with the On Sharp Edge example above. The shape of the blend on the left edge rolls smoothly into the previously blended edge.

Roll At Smooth


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